Earlier this month, Jeff Rubin and I sat down with some friends and played Buffy the Vampire Slayer: The Board Game, which attempts to recreate the excitement of Joss Whedon’s Buffy the Vampire Slayer through a series of dice, cards and moon phase charts. Now, as someone who’s played his fair-share of TV-show-based board games in the past, I wasn’t expecting any rules more complicated than “Fonzie made the jukebox play! Take three steps forward!” It turns out Buffy translates to one fucking complicated game (particularly one based on a teen WB series) that required Jeff to spend an afternoon memorizing its Bible-thick instruction manual in the back seat of a Siesta (keep in mind we were technically on vacation at the time), and still left us with a dozen questions. Here we are, weeks later, calling the Hasbro comment line with a few key complaints about werewolves’ ability to hold weapons and how best to represent Drusilla’s psychic powers in board-game form. My favorite part is when the wonderfully patient Hasbro quality control rep sympathetically breaks it to us that the Buffy game was discontinued almost a decade ago.
Warning: The following video contains 7 minutes of two grown men talking about Buffy the Vampire Slayer lore. Watch at your own risk.